Aero Fighters Neo Geo

Aero Fighters Neo Geo 9,7/10 8471 reviews

In 'Broken Sword', a brave Parisien janitor said about dolphins 'let's catch them, and eat them!' At Video System, they imagine them flying fighter jets.

And babies too.Finally, babies flying airplanes, you understood. Battle command training center. And hey, why not a mother with her ​​little daughter. We could also go with a little Ninja, Robocop, a gay (probably French) sniffing a rose, aJapanese Pop singer and Colonel Zavata with his parrot. A remarkable roster, which could have the Red Baron turn in his grave.

A humorous vertically scrolling shoot-em-up in which you can play as characters ranging from a cyborg to a talking dolphin. Each character has unique dialogue.

Laharl is the only son of the late Overlord Krichevskoy. He has a self-centered, stubborn and arrogant personality. His goal is to surpass his amazing father, and to gain dominion over all demons. The Primary Stats are the stats common to all jobs without any objects. Thus, the Stats of the Jobs. The alchemist code laharl. Laharl is the only son of the late Overlord Krichevskoy. He has a self-centered, stubborn and arrogant personality. His goal is to surpass his amazing father, and to gain dominion over all demons. Zahar is a hero who used to be the Captain of the Knights of Wratharis. He injured his right eye during the war in a battle against Vettel, the Captain of the Knights of Envylia. He usually likes using resourceful and elaborate battle techniques. Due to his pride, he would never show anyone his vulnerabilities. So after reading around, it seems that I either need to make his equipment by farming the event stage or buy it in the store. I'm sure I can get enough gems rushing through the story to get enough to by all 3 sets(250 gem one).

But whatever, this is the casting of Aero Fighters 2 -aka SonicWings 2- the second Shoot 'em Up of Video System's series. The publisher made few games on Neo Geo, since it has published four titles total on the system between 1994 and 1997: Aero Fighters 2& 3, Power Spikes II and finally Pop'n'Bounce. Oh nothing really worth it, let's face it, as the two shooters are remaining by far what these programmers did best on SNK's machine. The gameplay is ok, and let's say that players shall find happiness among the eight planes available.

Vessels move well but sometimes seem slow compared to enemy fires, especially in theadvanced levels when everything goes faster. This is not without remind Ghost Pilots, although we are dealing here with a more dynamic game, looking more like the 'ManicShooter' appeared in the same period (eg Batsugun). Ships have powerful shots and a small hitbox, whereas enemy attacks are massive and numerous, fucking a mess on the screen at times: this isthe characteristic of Manics. Moreover, Aero Fighters 2 slows down very little, which is an excellent thing.

The animation of the game is very good, with a nice decomposition, a nice speed withintense and dynamic action. Regarding the graphics, it oscillates between mediocre and dull, with a few passages a little nicer than others. But nothing really worthy of a Neo Geo.In addition, the enemy sprites are repetitive, with a few different choppers and planes re-appearing regularly. Also note that the player's aircrafts are nothing special too.

Only Bosses arebeautiful and impressive, which is a good thing for a Shoot them Up. The soundtrack of Aero Fighters 2 is almost as dull as the graphics (and that makes sense, believe me), with an absolute absence of vocals, which is something rarely seen before on Neo Geo. Thesound effects are subtle or insignificant, while the various melodies are already forgotten once heard. All in all, this is not 'disgusting' so far, but it seems here that VideoSystem did everything not to get noticed. By looking a little closer, the game looks pretty much like the first Aero Fighters: the editor didn't really worked hard for thissequel. Far from competing with the system's heavyweights like, or, Aero Fighters 2 simply offer the bare minimum for an attractive arcade Shoot them Up.

Nippon

We have here an average, ultra-simplisticrealization without any pretentions, for a game packing a decent life and a gameplay rather significant. GRAPHICS62%Dull colors, messy backgrounds, repetitive enemies. This is not fabulous!ANIMATION81%Everything is well decomposed and fast, without reaching peaks anyway.SO UND67%No vocals at all, almost decent effects fitting well the action, with totally commonplace musics.REPLAY VALUE80%Ten stages to clear twice, eight planes and the cooperative play: not bad!GAMEPLA Y71%The difficulty increases when coming to higher levels, planes are a little slow and under-equiped for some. The game looks a little like a manic which is not bad, but hereagain, Video System doesn't reach the peaks.NEOGEOKULTOverall73%A rather decent vertical Shoot them Up, still far from competing with Neo Geo's tenors.