Rulers Of Nations Tips

Rulers Of Nations Tips 9,4/10 385 reviews
Rulers of Nations
Developer(s)Eversim
Platform(s)PC
ReleaseOctober 1st, 2010
Genre(s)Government simulation game
Real-time strategy
Mode(s)Single-player, Multiplayer

Rulers of Nations, also known as Geo-Political-Simulator 2, is the second installment of the Geo-Political series. This government simulation game, like its predecessor, puts the player in the role of any nation's head of state. French, German, Spanish, Italian, and Russian versions of the game will also be released.

Gameplay[edit]

New 50% discount on Rulers of Nations - Geopolitical Simulator 2. Rulers of Nations is now available! Here are 10 tips to avoid getting trapped.'

The binding of isaac mod free. In addition to the features of its predecessor, the graphics had a significant change. Characters are represented in animated 3D as opposed to its predecessor, where characters are only represented by 2D avatars. In contrast to its previous versions, the avatars of selected world leaders are represented by their real counterparts at the time of the game's release.

Caricatures[edit]

Rulers of Nations under default settings includes characters which caricature real life figures at the time of the game's release. However, there is only one standard voice for male and another for female leaders. People caricatured include:

  • Italian Prime MinisterSilvio Berlusconi (titled 'President of State Council')
  • Brotherly Leader and Guide of the Revolution of LibyaMuammar Gadaffi (in mannerisms & speech only, not appearance, titled as 'Guide')
  • SwissBundeskanzlerCorina Casanova (titled 'President of State Council')
  • French National Front leader Marine Le Pen

Inaccuracies[edit]

Territorial disputes in Rulers of Nations are merely shown as a cause for poor bilateral relations, with one of the claimant countries having full control of the region. Darkwatch cheats. Examples include:

  • Kosovo, which is shown as an independent state even if it is not recognized by Serbia and large number of countries in the United Nations.
  • Nagorno-Karabakh is shown as wholly controlled by Azerbaijan, despite real life de facto rule by the unrecognised state of the Nagorno-Karabakh Republic.
  • Northern Cyprus is shown as wholly controlled by Cyprus, despite real life de facto rule by the unrecognised state of the Turkish Republic of Northern Cyprus.
  • The Senkaku Islands are portrayed as controlled by China, except for South Korea being shown to occupy the waters up to Socotra Rock.
  • Gibraltar and the Falkland Islands are shown to be sovereign states, and although non-playable, are not in any way related to the in-game United Kingdom, and thus not affecting in-game Spain–United Kingdom relations or Argentina–United Kingdom relations respectively.
  • The entire Spratly Islands in-game are shown to be under the full control of the Philippines, without recognising Taiwan's, China's, Vietnam's, Malaysia's or Brunei's claims at all. However, the real-life Taiwanese military presence is portrayed as a Taiwanese foreign military base in Philippine territory placed on and named after Itu-Aba.
  • Western Sahara and the Sahrawi Arab Democratic Republic are completely absent from the game, instead showing Morocco filling the territorial claims of both entities.

Some cities were also incorrectly positioned such as Cebu City in the Philippines. In the game Cebu City is positioned on Bohol island and not on Cebu island, while Wellington, the capital city of New Zealand is shown in-game as on the South Island as opposed to the North Island in real life. Other inaccuracies are in the portrayal of people in-game, for example, Indians and Pakistanis are shown to be White people. And although the portrayals of several in-game leaders are based on their real life appearances, the in-game Prime Minister of Italy and the in-game Prime Minister of Japan bear little or no resemblance to present or recent leaders of either country, but this could possibly reflect the frequent leadership changes that happen in both countries.

The game features several significant inaccuracies. For example, it could be argued[by whom?] that the United Kingdom's military might is wholly underrepresented in the game as its overseas territories which are of strategic and military advantage such as the Falkland Islands (which contain a RAF and Royal Navy base) and Gibraltar (which contains a Royal Navy and RAF base) are dependencies of the United Kingdom, however the UK has no control over these territories and no military sites are available to the British executive. The British Royal Air Force has no sovereign base areas in Cyprus and the Royal Navy harbor in Bahrain is also absent from the game. Additionally, the Indian Ocean territory of Diego Garcia appears to be absent from the world map, a territory that houses an RAF base hosting US fighter jets. Most significantly however, the British Army has no presence or military positioning in Germany (British Forces Germany) as it does in reality with excess of 20,000 British troops.

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic63/100[3]
Tips

The game received mixed reviews, with a 63/100 score on Metacritic, signifying 'mixed or average' reviews.[3]

References[edit]

  1. ^'Rulers of Nations - Geopolitical Simulator 2 Review'. GameWatcher. Retrieved 19 April 2016.
  2. ^'Rulers of Nations - Geopolitical Simulator 2 Review'. AbsoluteGames. Retrieved 19 April 2016.
  3. ^ ab'Rulers of Nations: Geopolitical Simulator 2 Reviews'. Metacritic. Retrieved 19 April 2016.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Rulers_of_Nations&oldid=944261374'

Discover the industry standard for geopolitical simulation of today’s world! The Geopolitical Simulator seriesIn this geopolitical simulation of today’s world, players can play as heads of state or government (president, king, prime minister, etc.) of a country that they choose when they begin. They can take action in a number of areas: economic, social, military, political (domestic and foreign), environmental, cultural, transportation, etc. All the countries of the world are represented with their own variables and ways of functioning. The game includes phases for economic management, trade, wargame, construction, espionage, simulation, and political manipulation.The simulation’s database has over 100,000 data elements, updated on January 1, 2013, and 15,000 dialogues and scenario scripts. The simulation tools developed by Eversim are used in serious gaming by several organizations, such as NATO.